LATEST ARTICLES
January 6th, 2009
We’re back! In this landmark 10th podcast we discuss what we’ve been playing over the holidays. We talk Silent Hill, EDGE and Puzzle Quest… and more. In our topic we discuss the future of the iPhone as a games machine and gaze into our crystal ball for what we think will be the big suprises of 2009.
Click here to visit our podcast page on iTunes to download it, or here to subscribe directly. You can also right-click and select ’save file as’ here to download directly to your desktop. Please leave a review for us on iTunes, or post feedback here on this site!
January 5th, 2009
Review by Nacho
Finally a Marble Maze type game that doesn’t suck, EDGE, is in the App Store now.
Edge won the Milthon award for Best Mobile Game of 2008 at the Festival du Jeu Video, Paris and is nominated for the Excellence in Gameplay award at the International Mobile Gaming Award competition. It’s clear in your first few moments of EDGE that these accolades are well deserved.
Come with me as we journey to the EDGE, and back.
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January 5th, 2009

Alrighty, contest is over! If you missed another chance to win a free game, don’t fee too bad. There are more contests on the way. Be sure to check back here often.
The winning number was…
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January 5th, 2009
Here are some new, ‘exclusive’, screens of Payback running on the iPhone. As previously mentioned the game is out later this month. Stay tuned for a hands-on and review shortly after release. Read on for screens… [More →]

January 3rd, 2009
Developer Mobile 1UP have created an iPhone based homage to the classic Nintendo Game & Watch titles with the release of their GW series of games. Currently available are Helmet, Chef, Parachute, Octopus and Fire. Helmet is free with others retailing for $1.99 on the AppStore.
So, is this copyright violation? [More →]
January 3rd, 2009
January 3rd, 2009
January 3rd, 2009
January 1st, 2009
Review by Dave LeClair
Sim City is easily one of my most anticipated games for the iPhone, so when it finally came out and I got my review copy I was really excited to say the least. When you are looking forward to a game this much there’s only one place your final opinion of it can go, and that is down right? Wrong, Sim City lives up to my expectations in almost every way. Read on to find out why. [More →]
January 1st, 2009
December 30th, 2008
By Nige
Peabrain Games have released ‘Gamelab’, a unique game idea that lets you try out many different game styles and genres all for one initial payment of just two dollars. Currently, Gamelab comes packaged with three games: Lines, Blink and Oh Snap! But each month a new game will be added through a free update. Each game allows the player to feedback to the developer their experience with the game, allowing Peabrain to test and fine tune them.
Here’s a mini-review breakdown of the three launch games. [More →]

December 28th, 2008
New iPhone games developer ‘Bulkypix’ are currently working on a new game called the ‘Hysteria Project’. No details on how it plays or what it’s about have emerged, but check out the eerie teaser below… and be warned! You… Are… Next!
December 28th, 2008
PRESS RELEASE. PRESS RELEASE. PRESS RELEASE.
Memphis, Tenn. (December 26, 2008) – In time for the holidays, ThumStruck is now available on the iPhone App Store. ThumStruck is the first iPhone game application powered by RESOLUTE Games Corp. [More →]
December 25th, 2008
by Matt Dunn
Do you like Geometry Wars? Of course you do! Would you believe me if I told you there is an awesome game for your iPhone that plays just like Geometry, and is currently FREE!? (As of 12/25) Sounds too good to true, so read on for the review!
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December 25th, 2008

by Matt Dunn
Aurora Feint is one of the most well known titles in iPhone gaming. With the release of Aurora Feint II: The Arena, it was made apparent that the developers are serious about adding features and innovative play to an already successful series. Tower Puzzles is a standalone version of the excellent “Tower” in the main Aurora Feint games, but is it worth the $2 price tag?
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December 25th, 2008

by Matt Dunn
Twelve Casino games in one definitely sounds like a great idea for a gambling game. There are many different versions of single games out there, so why not make a game that that contains all of them? Well, unfortunately for Jackpot Casino, a great idea, and great execution are two different things.
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December 24th, 2008

From all of us at iPhone Games Network, we’d like to wish all of
you a merry time over this holiday season. See you in 2009!
December 24th, 2008
Granite games have released the mobile edition of Dusktreaders a tilt controlled FPS. On their website they mention an MMO, but we’re not sure if it’s a separate game to this.
“From the world of the Dusktreaders MMO, explore the fast paced city of New Hexborough armed with silver bullets and a sword where zombies, skeletons, and werewolves lurk around every corner. “
The graphics look a little basic, but we’ll happily welcome any FPS right now… it’s not exactly a crowded genre on iPhone. [More →]


December 24th, 2008
Well, according to Engadget, the iPhone game peripheral is heading into production as we speak. However, without support from Apple and the games developers, I doubt it will be a success… as of now it will only work with jail broken iPhone’s and emulated games. From the mockup, the d-pad looks a little small and out dated, and I’m not sure the iControlPad will have legs without an analogue stick!
While it’s a good idea in theory, I don’t think the iPhone really needs it… If Hero of Sparta has proved anything, it’s that virtual analogue touch controls can work a treat.
December 24th, 2008
Arvale: Journey of Illusion from Nav N Go has been released today. Ported from the Pocket PC version, the game promises 20 hours of gameplay, where you can face off against 200 varied enemies, chat with NPC’s and collect hundreds of item’s. It’s available now for $2.99 (£1.79)
Read on for a detailed list of features and a video of the PPC version in action.. [More →]